Consumable

CommissarConsumableItem.cpp/.h, ACommissarConsumableItem
The Consumable item class is derived from ACommissarItem and is the parent class for ammunition, medical items, utility items and so on.

Usage: This class is intended to be used to subclass blueprints, which alter UProperties to create the specific item needed.

Function: The ACommissarConsumableItem class takes care of:      

URPOPERTY List 

Variables Public Variables 

Private Variables 

Protected Variables </ul>

Methods Public Methods </ul>

Private Methods </ul>

Protected Methods </ul>